Unity 3D Software Engineer (Mobile VR) at BigBox VR
Seattle, WA, US

You are a talented 3D Software Engineer looking to build the next generation of games for Oculus Quest, HTC Vive, and Oculus Rift. You have multiple years of experience with the Unity Editor and comfortable working on or learning server-based multi-user game engineering design.

  • Strong communicator who loves the iterative technical and creative process
  • Desire to understand a product holistically and contribute creatively
  • Know when to be pragmatic and when to be blue sky
  • Make engineering trade-offs that align with business objectives
  • Possess wily and unconventional thinking
  • Must embrace teamwork, as well as solve problems independently
  • Eager to roll up your sleeves to make contributions outside of your specialty

Responsibilities

  • Create VR software within a highly dynamic and iterative team environment
  • Design, develop, test and maintain quality code and documentation
  • Work as a team, contributing to important design decisions and conversations
  • Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies
  • Test and support the game as a service
  • Collaborate with artists and engineers to implement new developments, help build features, and solve creative problems

Requirements

  • Mobile Development Experience on Android with Unity and C#
  • Experience optimizing 3D games on Android addressing shaders, CPU and GPU utilization
  • Experience completing a ship cycle for a product
  • Bachelor in Computer Science/Electrical Engineering or equivalent experience
  • Demonstrated experience working in self-managed, fast-paced environments
  • Ability to rapidly learn new systems and device
  • Excellent verbal communication skills

Bonus Points

  • Strong background in mobile AR or VR
  • Passion for eSports
  • Experience with networking tool set like Photon, Unreal & UNet