Graphics Engineer at 8th Wall
Palo Alto, CA, US

 

Interested in Augmented Reality? Do you want to be part of a team that is changing the way the world interacts with mobile devices?  We are an all-star team working to pioneer the next wave of technology - reimagining the way the world interacts with technology today. 8th Wall’s mission is to break the wall between the digital and physical worlds, and we’re hard at work to bring augmented reality technology into the hands of developers worldwide.

 

As a Graphics Engineer you’ll work closely with other engineers on our team to bring GPU-optimized image processing and rendering to our mobile APIs and software tools. We are looking for experienced, production-focused engineers who want to develop highly reliable products in a collaborative fast-paced environment.

 

Responsibilities

 

  • Design, implement, test, deploy, maintain and optimize software.
  • Manage individual projects, systems and deliverables.

 

Minimum qualifications

 

  • BA/BS degree in Computer Science, similar technical field of study or equivalent practical experience.
  • 3+ years of experience with computer graphics frameworks and libraries.
  • 3+ years of relevant work experience in software development
  • Professional coding experience in C/C++

 

Preferred qualifications

 

  • Comprehensive knowledge of GPU-based tools (e.g. compute shaders, OpenCL)
  • Experience working with Graphics APIs e.g. OpenGL, Metal, DirectX, Vulkan
  • Demonstrated examples of applied graphics programming
  • Background in mathematics, computational geometry, or other graphics-related fields

 

Bonus points

 

  • MS or PhD degree in Computer Science with an emphasis on graphics
  • Experience developing 3D rendering engines and GPU optimization
  • Experience with graphics hardware architecture